RepresentNav Paper ↗

Navigation foundation model

See What I Need, Dream What I Want

A Navigation Foundation Model on a Self‑Constructed Representation Space

∗Equal contribution†Project leadCorresponding authors

1Peking University2University College London, University of London3DataCanvas

RepresentNav teaser: real-world navigation, decoded scene information, latent reasoning and benchmark comparisons
See what I need. Dream what I want. A self-constructed representation for navigation, and a latent dream of the world ahead.

What visual representation should a navigation policy act on? A central idea of representation learning is that the task’s own error should shape the representation. Navigation policies built on vision foundation models largely set this idea aside: the encoders’ pretraining objectives decide much of what the vision-language backbone sees. We present RepresentNav, a navigation foundation model built on a self-constructed representation space: a visual representation constructed by the policy’s own objectives out of the internal structure of vision foundation models. RepresentNav builds this space with Representation Residuals, a compact three-layer transformer that attends over features spanning the full depth of multiple complementary vision foundation models, so that the policy learns to see what it needs for navigation. In the same space it dreams what it wants: before every action a latent chain-of-thought predicts the representation of the scene a moment ahead. The dream is trained end-to-end with the policy as a joint-embedding predictive architecture (JEPA), with a next-representation prediction loss and a regularizer on its targets.

RepresentNav sets a new state of the art on VLNVerse, VLN-CE R2R, EVT-Bench, and two point-goal benchmarks, and its gains carry over to a physical robot amid clutter and moving people. On the VLNVerse fine-grained benchmark, RepresentNav achieves a success rate of 83.80%, outperforming the previous state of the art by 20.05 percentage points, and on EVT-Bench distracted tracking it reaches 85.5% with a single camera (+10.1). Analysis shows where they come from. With the same encoders, the self-constructed space clearly outperforms concatenating their outputs and learns to weight their layers unevenly, and a dream in it cuts collisions by a quarter. A single dreamed latent decodes into the depth, semantics, and 3D occupancy of the scene a moment ahead, more accurately than pretrained encoders applied to the real future frame, although occupancy is never supervised, and the rollout tracks the robot’s own motion over the next second: the dream emerges as a compact latent world model.

Method overview

Learn what to see. Predict what comes next.

One representation space carries perception, foresight and action.

01Representation Residuals

See what I need.

Attention residuals read every depth of three frozen foundation models; the policy’s own objective decides what its representation makes explicit.

  • Frozen
  • Trainable
  • Attention residual
  • [CLS]
  • Representation token
01
Observe

Drag to look around · click a readout
3D occupancy120 × 80 × 20 voxels
Current representation · t = 0
Constructing the scene…
↔ Drag to rotate · Scroll to zoom
Height02 m

Interactive illustration reconstructed to explain the method: real RGB inputs, illustrative readouts, not checkpoint inference.

02Latent chain-of-thought

Dream emerges as a
latent navigation world model.

Before every action, the policy dreams in the space it sees through: four continuous latents predict the representation of the scene a moment ahead.

  • Text token
  • Representation token
  • latent_start / end
  • Latent state h
  • [CLS] target
01
Observe & instruct

Drag to look around · click h₁…h₄
Open a dreamed state
3D occupancy120 × 80 × 20 voxels
h₁ · t + 0.4 s
Constructing the scene…
↔ Drag to rotate · Scroll to zoom
Height02 m

Decoded latents are post-hoc visualizations, reconstructed to explain the method; they are not part of the control loop.

03From representation to action

Real-world demonstrations

Navigation through clutter, following language instructions, and tracking a moving target in real environments.

PointGoal

Point-goal navigation

Navigate toward a goal specified in the robot frame, through floor clutter.

VLN

Vision-and-language navigation

“Pass the fire extinguisher, follow the corridor to the end, turn left, and continue straight. After passing the glass-walled room, turn left again and continue forward. Pass the elevator and walk to the bar counter. Turn right, pass the green plant, turn left, enter the doorway, and stop.”

Track

A moving goal

Tracking Bumi

“Track the humanoid robot.”

Go2 follows Bumi through the corridor, keeping pace with a moving target.

Cite

BibTeX

BIBTEX
@misc{chen_representnav,
  title  = {See What I Need, Dream What I Want:
            A Navigation Foundation Model on a
            Self-Constructed Representation Space},
  author = {Chen, Jiawei and Wang, Yinxi and Yang, Zihan and
            Gao, Meijun and Liu, Yaowei and Zhang, Shuming and
            Li, Zecheng and Mi, Xiangju and Liu, Yuxuan and
            Huang, Runzhong and Li, Tianlin and Zhang, Xun and
            Wang, Zhengyang and Miao, Xu and Yang, Tong},
  year   = {2026},
  eprint = {2610.31762},
  archivePrefix = {arXiv},
  primaryClass = {cs.RO},
  url    = {https://arxiv.org/abs/2610.31762}
}

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